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Capstone - Cyber City

Project type

Game Design

Date

July-Oct 2023

Location

United States

Our team Loose Cannons decided to make a 3rd/First-Person stealth shooter with various mechanics. As team lead on this project I contributed to level design, system design, troubleshooting, and leading team meetings. I was directly responsible for the ranged combat system implemented, the health system, the design of the final level, the behavior trees, tasks, and perception systems for the enemy and civilian NPCs, the player upgrade system including collectibles, the sneak detection system, and some of the HUD UIs.

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