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JP Hofseth
Game Designer
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Tournamental
Project type
Game Design
Location
Springfield, MO
In this solo project, I turned an overhead tile game into a 3rd person adventure game. I built my own particles and used puzzles as the main driving force of the levels. I focused on both level and system design, creating my own mechanics and level layouts for this game. I created my own particles and assets for this game, as well as created all the mechanics, puzzles, and coding involved.
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