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JP Hofseth
Game Designer
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Dimensional Shift
Project type
Level Design
Location
Springfield, MO
Playthrough
This is a level design that focuses on one specific mechanic, a dimensional shift device. I explored having the player shift between 3 levels that were built on top of each other and the player had to go between the different dimensions in order to progress through the level. I created all my own assets for this level, with the only thing being provided was the player mesh.




















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